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What is EPICS?

EPICS is a service learning course that was founded here at Purdue over 20 years ago. The program pairs interdisciplinary teams of students with a real-world client and it is up to the students to design and manufacture a solution to the problem presented by the client.

 

There are a few things about this program that makes it unique. The first is that it is entirely student lead, which means that every decision that is made in regard to the project is made by the students rather than our advisors. Students learn to independently use the iterative design cycle too; develop user needs, generate designs, test those designs, and manufacture their products. We do have advisors, but they play a more supportive role rather than a directorial role, I like to say they’re there to make sure we don’t hurt ourselves in the lab. Secondly, because the project is created directly by the students, it is the students’ intellectual property, many EPICS students patent their designs or work with faculty to publish a research paper on their project, all while in their undergrad. Finally, at the end of a project’s cycle, which may take many semesters and be worked on by several teams, it will be reviewed and delivered to the client to be used in the real world. This is an amazing way to have a tangible impact on the community you are serving and it was what made me realize I wanted to pursue my current track.

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My projects are summarized below. If you're interested in a particular project, select the associated image for more in-depth details. I have been a member of the NABL team since the start of my freshman year. We work with non-profits and families to create specialized assistive devices to enable users to live with higher levels of independence and freedom. I've loved being part of this team and will forever be grateful for the opportunities I've had there, but I am very excited to transition into the Engineering without Boarders EPICS team in the coming spring 2023 semester. 

Fall 2020

Tub - Design Lead

Partnering with a family in southern Michigan, my team designed, manufatured, tested, and delivered a device to stabalize a child with a neuromusuclar degenaterate disorder to ensure their safety while in the bathtub. 

Fall 2021

Fire - Design Lead

Partnering with Grant's House, a local nonprofit, my team designed possible alternative evacuation methods to replace the traditional areas of refuge. 

Spring 2022

Sensory - Design Lead

Again partnering with Grant's House, my team researched and designed interactive architectural elements to be implemented in a sensory room at Grant's House. These designs were meant to aid members of Grant's House in the face of overstimulation or under-stimulation, and improve fine motor skills. 

Fall 2022

NABL - Project Manager

As Project Manager of my team, I oversee two separate projects, both in connection with Grant's House. I lead communication between the teams, the advising staff, and our clients. I monitor the progress of the teams and ensure deliverables meet all standards. 

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Spring 2023

Engineers Without Borders - Louisiana

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